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Dr. Caroline Ramsey Musselwhite

Monday, April 11, 2022

WUGS!

IntroWho remembers your first class in psycholinguistics?  Or maybe that language acquisition class?  I remember being fascinated by wugs, and learning about the Wug Test.  But maybe you missed out on that experience?  Well, read on!


What Is a Wug? 
A 'wug' is an imaginary creature (see image) created by psycholinguist Jean Berko Gleason as part of 'The Wug Test.  Young children were presented with a fanciful creature or activity with a made-up (but plausible-sounding) pseudoword.  They were used to assess children's growing awareness of morphology (e.g., plurals, verb tenses, possessives).  and also helped determine current language skills for students with disabilities who were able to speak.  
This was a fun test to give, and most students found it fun to take.  


So How Else Can We Use Wugs?  Many activities we do include encouraging students to make a guess, and create a word, then decide if it's a 'real' word.  For example,  when working on word wall words, we might use a key word (e.g., hug or bug), and choose letters to try to find words that rhyme with it.  Some students are hesitant to make guesses, in case they get it 'wrong.'  I realized that when I call the non-words 'wugs' – instead of labeling them as wrong – students are far more likely to take risks and suggest letters to try.  Note that I use a question mark for wugs, instead of an X.  So, have fun deciding if words are 'real' words or wugs!!




Friday, April 8, 2022

Student-Constructed Definitions for Vocabulary Password

 What Is Vocabulary Password?

It's a fun game to help all students – but especially students who use AAC – learn how to use simple words (e.g., core words) to give and understand definitions of complex words that might not be on their communication devices.  For more examples, see the related blogposts:

https://aacgirls.blogspot.com/2020/05/aac-password-great-game-to-support.htm

http://aacgirls.blogspot.com/2022/04/descriptive-language-teaching-intro.html

Encourage Students to Co-Construct Definitions

After you've modeled the descriptive teaching method for many complex words (e.g., simplifying 'circumference' as GOING ALL AROUND A CIRCLE), it's time to have students begin co-constructing definitions.  Here is an example of a co-constructed definition of a pirate, done by a team of students using AAC systems.  All words in CAPS were shared on devices, and words in BOLD were provided by students.  

Play Password, Using the Student-Created Definitions

Wait a day or two, then assess students.  Read their definitions to them, and show four images
from the story / unit, and have them determine which image matches the definition.  You can do this with slideshows (PowerPoint, Keynote, Slides), as shown on the left.



You could also play this light tech (printing out actual images), or by using an online game
such as Open the Box Quiz from Wordwall:  https://wordwall.net/ as shown on the right.  Whatever approach you pick, have fun and keep learning!!


And remember . .  . 








Thursday, April 7, 2022

Descriptive Language Teaching – Intro

Descriptive Language Teaching 

Descriptive language teaching is a strategy attributed to Gail Van Tatenhove (www.vantatenhove.com). 


The descriptive language teaching process teaches and reinforces the use of core language – high frequency words – in the classroom and home throughout the day.  It reduces the need to continually chase vocabulary by programming more and more unit-specific words.

Introducing Descriptive Language Teaching


Partners can model simple language for describing complex words.  For example, an 'expert' is SOMEONE WHO KNOWS VERY MUCH.  While the word 'expert' is unlikely to be pre-programmed in most communication devices, the words above in capitals are lower frequency, and therefore are more

likely to be found on most robust AAC systems.

So, just use this approach, coming up with a simple 'kid-friendly' definition of a more difficult word that is unlikely to be on a student's AAC system.  Just modeling these simple definitions is a great way to support students in seeing another value of core vocabulary – giving them access to low frequency words, even if they are not yet competent spellers.

Try this throughout the day.  When you come to a word that is difficult (50¢ word), just pick some easy (5¢) words to describe it!  Enjoy!!

Remember – Expand the Number of Teachers!  This is a great strategy to teach siblings, grandparents, and tutors.  It's also a powerful tool for inclusive classrooms.  I have had general education teachers rave about this strategy, as it forces their students to really think about the meaning of a word, rather than using rote textbook definitions.  




 




Monday, April 4, 2022

Don't Stress - It's Fun to Guess!!

 Don't Stress – It's Fun to Guess!

Intro.  I've been saying this a lot to students in the past few months.  Decided to make a meme and write about it!

The Problem.  Many students with disabilities have high rates of anxiety.  This is especially true for individuals with Angelman, Rett, or Pitt Hopkins syndromes.  Add to that the concern that students on IEPs are in a 'constant testing' mode (Tanya will do X with 90% accuracy on 4 of 5 consecutive days), and the problem is compounded .  . .  sometimes to the point that students stop taking risks.

It's important that we model the joy of making predictions . . . and that it's okay if your guess isn't always right.  In fact, often when a guess is wrong, it helps educators know what students are thinking, and helps us give informative feedback.  This informative feedback is a huge part of teaching.  I will do several posts about this in the coming months.  The first one is about making guesses about something very concrete – animals!

Guess (Predict) The Animals You Will See.  We made predictions of animals we would see:  in real life (at a zoo field trip), in a video, and in a book.  Then we compared those predictions to what we actually found.


 Animal Prediction. at the Zoo.  Took a photo of our prediction and used it as a background in the free Doodle Buddy app.  Then used the pen tool to check off items that we found.  Each family also had the same list on a portable whiteboard, so they could check them off.  


Animal Prediction in a Video.  The group was reading Dr. Dolittle as part of Readtopia®.  For the 'anchor' activity of a Close Reading (Article + Sidebar), we were asked to re-watch a video shot at a waterhole in Africa.  Before we watched it, student's predicted animals they would see.  We wrote each animal unto the Doodle Buddy app, using the pen too.  After we watched the video, students discussed which animal we had actually seen, and we marked it off using a sticker of an alligator.  



Stay Tuned for More Posts About the Productive Use of Guessing!