This guest post is by Dr. Carol Goossens', SLP, artist, author, and developer of hundreds of Animated Step by Steps sold through Teachers Pay Teachers.
During these difficult times, families are grappling with
how to use their time together productively … and enjoyably. Some of my fondest
childhood memories were playing board games in the evening with my siblings and
Dad. In addition to being fun, games like Connect 4, Dominoes, Checkers, Rock Paper
Scissors, Go Fish, Beat the Clock,
War, I Spy With My Little Eye, Tic Tac Toe and even Pig
Latin, provide a wonderful forum for teaching a variety of skills
(numbers, colors, matching, foresight, letters, memory and spelling to list a
few).
Animated
Step-by-Steps® are animated PowerPoints designed to address literacy,
language, AAC and a host of academic goals. Each page includes a series of animations. Read the text up
to the star … click … and see an animation of what you just read. If you
purchase a symbol-supported version, the symbols will appear AFTER all the
slide animations have been triggered. This strategy is designed to promote a
'literacy first' agenda. Once the symbols appear they can be used to conduct
Aided Language Stimulation.
Over the past few years, I have gradually added How to Play Animated Step-by-Steps® to
the vast library of animated resources. This 'How To' Series is designed to
teach the rules of various 'family-orientated games'. In addition to outlining
the rules, they also provide practice trials to ensure that children understand
the rules.
In the home, these resources
can be displayed on the 'big screen'
(large screen TV using Apple TV) or the 'small
screen' (computer monitor,
iPad/Android tablet or iPhone using the free Microsoft PowerPoint app specific
to each).
Please visit the Animated
Step-by-Steps blog for further information on the creative use of these
educational resources. http://animatedstepbysteps.blogspot.com
In the hands of a creative parent, specific adaptations can
be implemented to allow children to participate more fully in these games using
an eye-gaze frame, a communication device or even a switch to trigger the
sequential animations that make up each resource.
These teaching resources are available through TpT
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